![]() ![]() The following formula represents the total damage of a weapon: (BaseDamage*Scaling) + BaseDamage = TotalDamage. For example, a weapon with S scaling in Dexterity and 6 base damage will do less damage than a weapon with E Dexterity scaling but 30 base damage even if you have 50 Dexterity. Note that scaling is based off of the weapon's base damage and your attribute. S is the best you can get and will give you the most damage for each point followed by A, B, C, D and E. The letters determine how much more damage increases with each point invested into the Scaling Stats listed on the Weapon (if you're not sure which they are you can check the Weapon in your inventory). Weapons have "Scaling" which determines which Stats improve the damage of the Weapon. Upgrading Weapons improves their damage and can sometimes improve their Scaling. This number increases as you improve the Weapon and can change to different materials at higher levels. Upgrading Weapons requires Salt and the upgrade material required. Weapons can also be upgraded at any Sanctuary that has a Stone Blacksmith. Weapons with blades will typically be slash while those without will be strike, but there are many exceptions, especially with Great Swords (whips to be tested). Two red lines forming an X means you cannot use it at all.Īlso Important, to determine if your weapon does Strike or Slash Damage, listen to the sound it makes when you swing. ![]() ⭐ Important! If you see a red line across your weapon, it means you need to unlock the next weapon class to one-hand it. Some Weapons will require you to have acquired multiple Skills in order to use. There are 16 different types of Weapons in Salt and Sanctuary along with 10 different Skills that govern their usage. Also, the higher the number the more points you will need in the Skill required to wield that Weapon type (All players can use class 0 Weapons of any type). The higher the number the more likely the Weapon is to be better than what you have. Weapons come in different classes from 0-5. Some Classes begin the game with certain Weapons already unlocked, so be sure to choose a Class that begins with the Weapon type you seem likely to use. Any Class can use any Weapon as long as they have unlocked the Skill requirements for said Weapon. Weapons in Salt and Sanctuary are a personal choice to the player based on his/her preference and playstyle.
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